Halo to you can not climb up low configuration PC to play VR measured

It is generally believed that in order to achieve a satisfactory VR experience, the VR device needs to maintain a stable frame rate of 90 frames/s, and we emphasize stability. This is because even if only one frame is dropped, it will cause user discomfort. For example, Dizziness, nausea.

Will it really faint? We will test it in the field. I have a high-end PC - AVA Direct Exemplar 2, which is configured to exceed the hardware requirements of the VR computer. This computer is equipped with GeForce GTX 1080 graphics card, provides 64GB DDR4 memory, and the processor is an overclocked Intel i7-6700K.

In the low-end test, I did not choose the minimum configuration requirement. Instead, I directly chose a PC that is lower than the minimum configuration. This low-end PC is equipped with an old Core i5-3570K processor and provides 8GB of DDR3 memory. GeForce GTX 960. HTC Vive GTX 970 minimum requirements for graphics cards, it is clear that my computer is not up to standard.

The test game we have chosen is Raw Data. This is a VR shooting game where you often need to avoid or move. In addition, you have to be distracted to keep an eye on the enemies behind or above. 360-degree panoramic environment shooting game, if you have a little motion sickness, then you play this game will be very painful.

Regarding dropping frames, not everyone will have a physiological response to this, or it may not respond immediately. More often than not, people will feel nauseous and dizzy after VR games are over.

This was the case with one of my buddies. He played Raw Data for 20 minutes. He didn't have any discomfort while playing the game. However, after the game was over and after lunch, he began to feel dizzy and disgusted and lay on the sofa. Rested for an hour before recovering.

When it was my turn to test, I had eaten a lot of disgusting food for better play, and I couldn’t eat until I could eat it again.

Using low-end computers to play VR games and high PC AVA Direct Exemplar 2 play VR is simply not comparable, high-end PC to play VR fluent to fly, and low-end computer, I expected the Caton. If you are sensitive to dropped frames, it is estimated that you will need to take off your helmet in a few minutes, but I insist on 45 minutes.

Actually, I'm not a faint-hearted person. I rarely feel motion sickness, seasickness, and fainting. I even like to experience air jolts while flying, but this time, I really dizzy. After a few minutes of playing, I can't Do not sit down and rest. I'm pretty sure I can't play for an hour anymore. I have to take a Uber taxi when I get home.

My reaction is very typical. Many times, motion sickness does make you nausea, but only in extreme circumstances will it really make you spit. Most people should be on the sofa like an old friend for an afternoon to ease.

After looking at my experience, I hope you will purchase the HTC Vive and Oculus Rift in the future.

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